Jan 22, 2006, 12:47 AM // 00:47
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#1
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Academy Page
Join Date: Jan 2006
Location: Ascalon, duh. Oh wait, in real life?
Profession: Mo/E
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Making allies work like party members.
Hello! I'm new to the Guru forums, but I have an idea that might work. Of course, it might not. But anyway...
In certain missions with important "Ally" members (Rurik, King Ironhammer, etc) or a lot of important ones, (ex: Titan quests, especially Ascalon's. Keeping the soldiers and priest alive are a bit help.) I've noticed that the "Ally" characters don't recieve party bonuses like Heal Party or Aegis. There have been times where I (mainly playing a Monk) would have liked to include the Allies in my party when everyone seems a bit low on HP, or needs some protection, etc.
So, how's this idea sound?
Last edited by Brother Doug; Jan 22, 2006 at 12:50 AM // 00:50..
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Jan 22, 2006, 04:13 AM // 04:13
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#2
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Forge Runner
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the skill are balaced for them work only on party member , even if in pve that dont make much difference in pvp it will.
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Jan 22, 2006, 01:11 PM // 13:11
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#3
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Academy Page
Join Date: Jan 2006
Location: Ascalon, duh. Oh wait, in real life?
Profession: Mo/E
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Alright, I get it now. I understand the balancing issues. I hadn't really thought of the PvP side with the ghost and priest, as well as any pets...
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